Smart UI for Construct 3
Pixel Perfect Studio
  • Smart UI for Construct 3
  • Getting Started
    • Smart UI Framework
      • Framework Initialization
      • Document Flow
      • Using Smart UI Components
      • Release Notes
        • Build v1.4ed2c828
        • Build v1.3710335f
        • Build v1.595dac53
        • Build v1.143edbbc
      • Basic Setup Tutorials
      • GitHub Repository
      • Dev Discord Server
      • Gamepad Demo
      • Guandows Demo
  • FRAMEWORK ADDONS
    • Smart UI Plugin
    • Container Behavior
    • Button Behavior
    • Checkbox Behavior
    • Radio Buttons
    • Progress Bar
    • Discrete Progress
    • Scroll Bar
    • Dialogs
    • Scroll View
      • Basic Examples
    • Grid Layout
      • Basic Examples
    • Data Listener
  • MISCELLANEOUS ADDONS
    • Legends of Learning Plugin
      • Getting Started
      • Local Testing
      • Using the Test Harness
    • Newgrounds.IO Plugin
      • Getting Started
      • Login Tutorial
    • Parabolic Tween
      • Getting Started
      • Live Demo 1
      • Live Demo 2
    • Finite State Machine Plugin and Behavior
    • Antisuspend Plugin
      • Live Demo
    • Google Analytics 4
      • Getting Started
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On this page
  • Step 1. Access you Developer Console and Navigate to the Test Harness section.
  • Step 2. Start Remote-Previewing your game in construct.
  • Step 3. Set the URL and language file in the test-harness

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  1. MISCELLANEOUS ADDONS
  2. Legends of Learning Plugin

Using the Test Harness

Remote Previewing your Games

PreviousLocal TestingNextNewgrounds.IO Plugin

Last updated 3 months ago

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Construct 3 offers remote preview, which creates a temporary web server to run your game and can be access from anywhere. The URL provide by the remote preview is what we pass to Legends of Learning test harness, as well as the lang.json file to test the events flow and the text to speech.

Step 1. Access you Developer Console and Navigate to the Test Harness section.

Step 2. Start Remote-Previewing your game in construct.

Copy the URL and maintain the dialog open at all times while testing.

Step 3. Set the URL and language file in the test-harness

Paste the URL and load your language file, set the testing language and press Load Game.

Note that the "Select a Learning objective for questions" is not required, unless you are using the questions features.

Questions are not required in your game, and there's guidelines specific for that topic. Please refer to Legends of Learning documentation for more information.

Once complete, press Load Game and the preview will start. Press the View Message Logs to display the log messages flowin from LoL's backend to your game.

Now you are ready to test your game within the harness as long as you maintain the preview mode window open in construct.

Navigate to Menu -> Remote Preview
Remove Preview URL
Provide the necessary information in the test harness.